Kult RPG – The Doll – Session 1

Setup:

System: Kult RPG

Oracle: Mix of One Page Solo Engine and Ironsworn

Additional Hold Oracle

Hold Oracle
At the beginning of a scene roll for every disadvantag you have hold to spare (roll -#Hold)
(15+) You escaped the shadows (No GM_Move, burn 1 Hold)
(10–14) You escaped the shadows temporaly (No GM_Move, but no Hold is burned)
(–9) The shadows engulf you. Execute a GM_Move fitting to the theme of your disadvantage that provided the hold

Relations:

meek jack of all trades -> pacifist survival artist

careful aristocrat -> a rich patreon, who try to stand in the background

revolting civilian -> a leftwing activist

Background:

Location: Pink Village Berlin – Schöneberger Fugger-Kiez (Schwulenstrich)

Joshua Den lived a normal life till the day he was dragged into a dark alley with the age of 14.

There he was raped by someone/something. This event should shape his life forever.

Emotionally scared he was never able to steer his life through a steady path through school and career. Ironically this lead to a live of constant sexual abuse, with the only diffrence that he got (most of the time) paid for it.

While he lived the last years shellshocked from the event that shaped his life, and also haunted by an entity invoked by the happenings of that night, he currently became more aware that to brake free from the ghosts of the pasts he needs to understand what happened.

He sweared to stop to run away and instead wants to try out why he was choosen that day, even if that meant to confront something even more dark than the tormenter of his past.

Big Objective:

Find out why you were choosen

  • Find the Abuser
  • Ask the Abuser why Joshua

Small Objective: Find the Abuser

  • Try to remember more of the rape incident
  • Ask relations if they can help Joshua to uncover more details from the rape night

Scene 0: The Stalker approaches

Joshua is walking through the dark streets of berlin when he:

Horror GMA:

Hears a beating Heart

Smells Something almost like smoked ham

Does Joshua knows this smell?

Likely -> Yes Match!-> Twist “The truth of a relationship is revealed!”

The Stalker reveals itself:

It looks and smells like a burn victim, leaving blood stains wherever it walks.

The sound of relentlessly beating hard radiating from it.

It moves jerky like parts of it movesment are lost in time and space.

Keep it together-> You keep it together

Joshua asks what does it want?

Does it answer?

50/50 -> 66 Yes, Match -> A new danger appears -> abruptly reach outside minuteness -> Nail Polish

It whispers ” I want him!” it approaches asbruptly fast, grabs my hand and looks at my black painted fingernails and sniffs at them.

Then suddenly a force is pushing Jushua back against the wall!

“Nice Nails fagot!”

NPC: Optimistic crook -> Street Thug (Ravni)

Is the thug alone? Unlikely-> 7 -> No

How many? 1d4 -> 3

One thug plus 3 friends.

Object of Desire:

Someone got an strong interest into you (GM 3 Holds)

Magnetic Attraction:

You attract someone. (Tessie)

Tessie: Leave him alone! Look at that little bitch. It is like beating a puppy.

Does Ravni pull back? 50/50 -> 8 No

Ravni: What is your problem Tessie. Do you getting the hots for the little fagot?

Joshua: Please, just let me be.

Tessie: Ravni look at him. Do you really need this? May be you getting the hots?

Is Ravni getting angry? 50/50 -> 93 Yes

Ravni: You really want your face kicked in it seems!

Is Tessie standing up for Jushua-> Likely -> 9 No

Tessie: Ok ravni do what you want!

Perpetual Victim:

Fail -> GM Move -> Avoid Harm -> Mild succes-> No harm but Bad Spot -> Completely surruonded

Joshua looks at Tessie with sad eyes to get his help.

Does Tessie helps Jushua?

Likely -> 91 Yes

Tessie: Stop, that is enough.

Ravni: Yes you are right that is enough!

Joshua starts running when Tessie and ravni start fighting.

Scene 1: Starting the search for darkness

Stalker: Stalker is up to you again

Object of Desire: Someone gets desirous of you -> Tessies desire grows

Joshua is returning to the place where he was abducting those years ago to remeber what happened then!

Does Joshua remember where the place was? Almost Certain -> 95 Yes

Anything blocking his path? 50/50 -> 45 No

Joshua is returning to the dark ally of his darkest secret:

What does he sees? Spiked and Dyed Hair -> A graffiti

What does he smell? Wafting fumes of sewage -> there is a sewer close

What does he feel? Slick, plastic surfaces-> Plastic foil is floating around

What does he hear? Rustling, like from tall grass -> The foil is rustling in the wind

Does the place induces memories from the incident? Likely  -> 52 Yes

What did the abuser looked like? Curious commoner

Memorable Quirks -> Inappropriate clothing, to a greater or lesser extent

Age: Relatively Young (Early 30s)

Job?: Looked like a thug

-> The abuser wore a cheap suit with an ugly tie.

Maybe Tessie knows someone like that?

Scene 2: Searching for the ugly tie

Joshua is going to his frind the “Survival Artist” Earnest to find out if he knows how to track down the “Ugly tie”

Hold Roll Haunted: Weak success

Hold Roll OoD: Weak Success

Does Joashua finds Earnest? Likely-> 71 Yes

Une:

Mood: Neutral

Bearing: support

Focus: PC Skills

Earnest advises Joshua to use his “talents” to find the man he searches.

Does Earnest knows someone who fits the description? 50/50 -> 46 No

Can I use the computer of Earnest to find out more about the incident that night? 50/50-> 27 His is broken

Can I crash tonight at his place? Likely -> Yes

Is Joshua feeling attracted to Earnest and tries to seduce him? 50/50 -> 80 Yes

Is Earnest Gay? 50/50 -> 40 No

Magnetic Attraction:

11 -> Weak Success -> Seduce Earnest

Earnest resist the attempts of Joshua to get closer, but finally gives in to the magnetic attraction that Joshua radiates. Eventhough Earnest knows that he is 100% straight he cannot resist and they spent a passionate night together.

Trigger Passion Move:

Receive Insight Into Another’s Soul

During the night with Earnest, when both Joshua and Earnest reaches the Climax, it is like Earnest opens up his soul to Joshua.

He finds out that:

BOLD:

Knowledge ascetic impending counteraction

He sees how Earnest became the scrappy survival artist. Half starving in the streets, he realized he needed to counteract or die.

The next day you thank earnest for everything, and head to the library.

Scene 3: The past through the Web

Joshua heads to the library to search the archives as well as the internet for clues relating to his rape. May be this will help him to find the Man with the ugly tie!

Hold Roll Haunted: 8 -> Failure ->

Give the Possible Consequences and Ask

Hold Roll OoD: 9 -> Failure->

Announce Future Problems

On the way to the Library Joshua realizes on which path he is on. The dark past he buried so long inside of himself, he knows try to split open with a sledge hammer. May be he is not ready for waht he is finding in the library.

Also he started to use his ability to attract persons more frequently in the last hours. May be he attracts someone he does not want to get to close to him.

But he cannot stop now! He needs to know more!

PC Move Investigate:

8 -> Failure -> GM_Move -> Take their stuff

While Joshua is deep in the process to investigate, someone uses the opportunity to steal his purse.

Advantage – Perpetual Victim:

11-> Weak Success:

The Librarien realizes that someone robbed you. He offers you to call the police, as Joshua declined, he offered to help him with his research.

Do records exist from the crime? Likely 26 -> Yes

Was there a suspect? 50/50 41 -> No

Exist fotos? 50/50 71 -> Yes

A person with an ugly tie on any of those? Small Chance 83-> No

Were there other crimes around that time that matched the schema of Joshuas rape? 50/50 31 -> No

Are there records of gang activity around the time of the rape? Likely 9 -> No

Joshua is exhausted and disappointed and gives up.

Disadvantage – Haunted:

12 Weak success – 1 Hold for GM

He heads back to the pink village. It already got dark again, the research took all day.

Scene 4: Asking Tessie

Joshua thinks that the best way to find a thug might be to ask another thug.

So he tries to find Tessie, the thug that showed him some sympathy

Hold Roll Haunted: 6 -> Failure -> GM_Move

Make a Move for a Higher Power or Plane of Existence

Give a Sign -> GMA: A blurred Motion -> Location: Swimming Hole (Bath House)

Hold Roll OoD: 5 -> Failure -> GM_Move

Make a Threat Move

Tessie starts to stalk you.

1 comment on Kult RPG – The Doll – Session 1

  1. Cool to see a solo Kult game being played. Been trying to find a way to make it work and this is inspiering. Looking forward to read more.

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